Glory of the Roman Empire [FINAL]

Glory of the Roman Empire [FINAL]
Glory of the Roman Empire (SIMULATION) [FINAL]

Glory of the Roman Empire is an empire-building simulation set during the height of the glorious Roman Empire in which the player assumes the roles of city planner, governor and military leader. Successful players will need planning skills, economic savvy and -- should those fail -- military might. Glory of the Roman Empire will challenge gamers to grow a small village into a thriving community and trade with neighbors, while also expanding and defending its borders through military might.
Glory of the Roman Empire [FINAL]
Glory of the Roman Empire [FINAL]
Glory of the Roman Empire [FINAL]
Built on the same principles as games like SimCity, Settlers and the Impressions city games, Glory of the Roman Empire tasks players with a variety of city planning missions throughout the Empire, from Cartagena to Londonium, from Cologne to Syracuse.
Each city offers unique challenges -- some provide bonus resources, some are susceptible to plagues or barbarian attacks -- so you'll learn how to manage a variety of situations. Completing certain missions in a city will open up challenges in other cities so, while the game is relatively linear, there are plenty of opportunities to shuffle the missions around a bit.

Since you'll find yourself coming back to certain cities to complete new objectives, you're encouraged to build balanced settlements rather than simply rushing towards the goal at the expense of your city's overall well-being. One particularly notable sequence of missions has you running back and forth completing competing projects in neighboring cities. One builds a theater, so the other has to build an academy, then the first city responds by building a coliseum. It's a great way to build a player's connection in their work while still giving them a bit of variety.

In addition to the 30-mission campaign, there are a variety of sandbox maps, of varying levels of difficulty. The truly ambitious player can undertake a special four-mission challenge offered by Caesar himself. There's no multiplayer to speak of here beyond a simple online score comparison, but the replayability of the missions should encourage players to undertake the same challenges in new ways.

Features
Visuals

* Full 3D structures, units and environment;
* Dozens of historically inspired structures and environments rendered in full detail in a 3D world
* More than 40 unique citizen professions;
* Freedom of structure construction and road placement;
* More than 20 different resources to gather and trade with;

Gameplay

* Economy based on a simulation of the needs and desires of every citizen;
* Families that raise children and care for their seniors;
* Barbarian settlements on the map that the player can fight against or trade with;
* Training of armies to protect the town and defeat the barbarians;
* Free building mode on numerous pre-constructed maps;
* Non-linear campaign with over 30 missions in 11 historical towns across Europe;
* Varied social, trade and military goals in the campaign;

Requirements
Minimum

Operating System: MS Windows 98/ME/2000/XP
Processor: A 1.5 GHz Pentium4 or Athlon processor
Memory: 256MB
Video: DirectX 7 compatible with 32MB
Sound: A DirectX compatible 16-bit sound card
CD-Drive: 4x speed CD-ROM drive
Hard Disk Space: 1GB of free disk space
DirectX: DirectX 9.0c

Recommended

Operating System: MS Windows 2000/XP
Processor: A 2 GHz Pentium4 or Athlon processor
Memory: 512MB
Video: DirectX 9 compatible with 128MB
Sound: A DirectX compatible 16-bit sound card
CD-Drive: 4x speed CD-ROM drive
Hard Disk Space: 1GB of free disk space
DirectX: DirectX 9.0c

Genre : Historic City Building
Year: 2006
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